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Effective Communication in New Media |
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Computer Basics: IBM/PC 8 Things You Should Know Before You Get Started
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What is a PC? We're using the term PC, which stands for "Personal
Computer" as a catch-all for non-Mac computers. Some people call
them IBMs, but that's a misnomer, because not all non-Macs are made
by IBM. But, since Big Blue set the standard, many people call these
machines "IBM clones." PCs have this in common: they all need
a program called DOS to get up and running. DOS stands for "Disk
Operating System", and it's the main program needed to run all
other programs on the machine. So, there are a number of terms you may
hear, all referring to the same kind of computer: PC, IBM-PC, IBM-clone,
or a DOS-based machine. How To Get Help Help Screens Manuals Technical Support
Phone Numbers Inside your computer: An Overview When you first turn on your computer, electronic messages are sent to the chip, telling it to wake up and start a program called DOS or Disk Operating System. Where are these electronic messages stored? Some are on the hard drive or on a floppy drive and some are on other silicon chips attached to the mother board. When we say that a program is "stored" on a hard drive or on a silicon chip, that is similar to saying it's recorded on a CD. Information is transferred onto the device, and it remains there until another device attempts to retrieve it or "play" it. So, you can think of the DOS program as a song that the hard drive "plays" for you. The output is directed to your monitor where you see it and interact with it by entering commands from your keyboard. These commands, in the form of electronic messages, are sent to your mother board, processed by the chip, and then carried out. Now, we also said that some of the electronic messages are stored on other silicon chips. These chips are collectively called Random Access Memory (RAM) or just memory for short. In order to fully understand this concept, imagine that your computer is an office. The hard drive and the floppy drive are two places where you can permanently store programs and documents or "files", so these are the file cabinets. Usually the hard drive is the c: drive and the floppy drive is the a: drive. When your computer tries to retrieve or "play" data from one of these drives, it takes the information out of the file cabinet and sends it to the temporary storage area called memory. That allows the computer to examine the program or document, manipulate it, and send portions of it to your screen. Think of this storage area as a bulletin board on the office wall, and the computer screen as the desk. The memory or bulletin board is limited in size and therefore can hold a only limited number of programs and documents. Generally speaking, the bigger the capacity of the memory or bulletin board, the faster your computer will process data. The computer, by the way, is always swapping data back and forth between the drives, memory, and the screen. If you can imagine a very busy office, the documents are always being transferred from file cabinet to bulletin board to the desk and back again. Since the c: drive and the a: drive are similar to file cabinets, they can be divided up into sections that resemble folders. First, you can set up your drive to contain the equivalent of hanging folders, called directories. These, in turn, may contain the equivalent of manila folders called sub-directories. For instance, let's say you had a stack of letters from the last 10 years, and you needed to figure out a way to store them on your drive (file cabinet). You could start by setting up two directories: BUSINESS and PERSONAL. The BUSINESS directory may contain two sub-directories called EPA and IBM, and the PERSONAL directory might have two sub-directories for your two friends JOHN and JAMIE. DOS The program DOS is discussed at length in the CIT
handout "DOS 6.2: Getting Started," and there is no need to
go into the details here. However, it is important to know that when
you first turn on your PC, the machine starts DOS. This program gets
the PC up and running, checks the drives, circuit boards, memory, keyboard
and mouse to make sure everything is OK. Then DOS puts the so-called
"DOS prompt" up on the screen and waits for further instructions.
You'll know the DOS prompt because it always ends with the "greater
than" sign (>). When you see it, you can enter a command. These
are simple one-word instructions such as date, copy or win. These three
commands, by the way, stand for "Tell me the date!", "Copy
this file", and "Start the program called Windows!" But
most of the time, DOS commands require more than just one word. For
example, the copy command above won't work by itself. If you want to
copy a program or a document from one drive to another, you would have
to tell DOS the name of the program or document, where it's currently
saved, and where to re-save it. So, you would have to enter in a complete
command such as copy c:\letter.doc a: meaning copy the document called
letter.doc, from the c: drive to the a: drive. Windows Over the years most people who have been forced
to use DOS have become frustrated with such strange and complicated
commands. Many of them converted to Macintosh computers, which were
easier to use because their system allowed people to use a mouse and
point at pictures on their screen rather than entering in arcane commands.
For example, if you were using a Macintosh computer, and you wanted
to copy a file to the a: drive, you could just point to a picture of
the file on your screen and "drag" it across the screen to
a picture of the a: drive. That seemed a lot easier to most folks. Therefore,
Microsoft Corporation, which created DOS in the first place, decided
to make a new program that looked and acted like the Macintosh. The
resulting program was Windows. Now many people have programmed their
computers to start up DOS and immediately run Windows. That way they
don't have to deal with DOS at all. There are no difficult and clumsy
commands to type, and instead a pretty screen comes up, allowing users
to use their mouse and point to pictures called icons. This is called
a graphic interface, and it has become very popular over the past couple
of years. Perspective is Everything You are the best judge of your own computing needs.
There are some computer-savvy people who would have you believe that
if you're not doing all your work on a computer, something is wrong
with you. Don't buy that for a minute. Computer use is not an all-or-nothing
proposition: learn what you need to know now and save the rest for later.
Only you can accurately gauge the potential for using your computer
in your daily working and living. People learn at different rates. Just because your
co-workers have mastered the fine points of PC applications while you're
still having difficulty with the basics doesn't mean they're smarter
than you are. Work at your own pace and let the rest of the world take
care of itself. What's the next step? Now that your curiosity has been piqued, you'll
probably want to begin exploring different PC applications to see what
they can do for you. It's best to start with a simple DOS class, and
then Windows, and then move on from there into a specific word processing
program. CIT recommends that you take DOS: Getting Started if you are
interested in learning DOS. It's not that crucial to know DOS, but it
might help you if your computer doesn't have Windows. If you would rather
jump straight into Windows, take the Windows: Getting Started class
first. Parlez-vous computerese? Just about every profession has its own special
terminology, and computer users are no different. In fact, they generate
more confusing jargon than most other fields. Unfortunately, specialized
terminology can confuse the non-specialist. Here are several common
computer terms that you are likely to run into again and again: CPU--Central Processing Unit. This is the heart of the computer. All input goes into the CPU, where all processing tasks are actually performed. Any output--printed, on screen, or on disk--comes out of the CPU. Cursor-- a visual indicator on the screen that lets you know where your mouse is positioned. The cursor allows you to insert text where you wish, or to select existing items to be deleted, copied, or modified. Drive--any part of the computer where disks reside and operate, temporarily or permanently. See floppy disk/diskette and hard disk/hard drive. File/document--any single item created with an application, whether it be a single chart, a five-page paper, or an entire thesis with graphics and footnotes. File server--a large computer to which others are connected in order to share information and processing ability. For example, an academic department might have a file server containing student records and course information, to which individual computers in other parts of the same building could connect to access this information. File servers are often part of a network. Floppy disk/diskette--A portable disk of plastic coated with chromium oxide, on which information is magnetically written, and from which that information can be read, copied, or deleted. The disk is protected by a shell or cover of some kind. "Floppy" is now a misnomer; older 5.25" disks are flexible, while the more common 3.5" disks are not. Graphic interface--The standard commands under which Macintosh computers operate. Instead of entering commands on the keyboard, the user manipulates icons and windows, usually with a mouse. Hard disk/hard drive--A fixed permanent storage unit containing a rigid disk (or disks) made from metal; many computers contain built-in hard disks. Hard drives are much more expensive than floppies, and can hold a great deal more information. Hardware--The physical components of a computer, including cables, the keyboard, the CPU, monitors, etc. Icons--Pictorial representations of items like hard drives, floppies, applications, etc. By manipulating the icons, you get desired results from the hardware and software they represent. Initialize/format--Said of disks; the terms are synonymous. Initializing erases all information on a disk (if there is any) and prepares the disk to receive whatever information you wish to save on it. Input-- Any information you put into the computer, through typing, copying files, or whatever. Output is what you'd expect: any results that emerge from the computer, whether on screen, printed, on disk, etc. Modem--A device that plugs into a standard telephone jack and allows a computer to transmit and receive information over commercial telephone lines. Monitor--The screen on which you see your work, whether in color, grayscale, or black-and-white. Mouse--A small tool that duplicates the movements of your hand on the computer's screen, allowing you to rearrange items, perform actions, select things, etc. Network--A group of computers spread out over a large area that are connected with each other, whether by telephone lines, fiber-optic cables or some other linkage. Once connected, computers on a network can share files, send large amounts of information very quickly, and enable multiple users to communicate at one time. Platform--Basically, the type of computer you use; the term refers to the operating software, not to the manufacturer. DOS, Macintosh, NeXT and UNIX are common platforms. RAM--Random Access Memory, the computer's "short term" memory in which all actions are performed. Also called "active memory," RAM is the memory your computer uses to run applications. The amount of RAM in your computer is fixed, although it can often be increased, and it is one of the two kinds of memory that dealers will use to describe a computer's capabilities. (The other is "storage" memory, or memory devoted to permanently saving information you have created. Disks use storage memory.) ROM--Read-Only Memory, in which information is saved once and can never be altered. For example, CD-ROM machines read information saved on compact disks--users can read that information, but cannot make changes. Some ROM is built into your computer to help it get started when you turn it on. Software--Any information a computer uses to perform a task; also, any information saved on a disk. System--Specific pieces of software that your computer needs to run; for instance, it is the system that converts your keystrokes into letters and displays them on the monitor screen. Windows--This term can be confusing. It refers to how graphic interface systems display information on the screen, allowing you to view the contents of different disks or files as you would view loose pages on a desk. Windows can be opened and closed like their namesakes, but they can also be stacked, sorted, resized, and moved. Microsoft Corporation also sells an application called "Windows"reg. which allows machines running under DOS to show information in graphic interface format, complete with icons, mouse cursor, etc. |
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